Reduce Complexity and Increase Productivity(?)

Paul Hyman’s article More Virtual Worlds: Yes, Really discusses how the players of games will become the users of virtual worlds. The following quote from Pavlenyi that isolates a clear statement of how IBM sees virtual worlds being leveraged in the future.

“We believe,” says IBM segment executive Jacques Pavlenyi, “that the ability to connect real-world and virtual-world experiences—and to leverage the strengths of each to reduce complexity and increase productivity—will be a key role that virtual worlds will play.”

It seems a little reductive to state that virtual worlds will increase productivity. Of course in the long term this would be a desired outcome, however in the short term their is need isolate some of their other key values. However I agree with the ability of these spaces to reduce complexity through the sythensis of physical and virtual worlds. Space is a great device for limiting informational content, and isolating key elements of information within a specific context.

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